In any case, you should expect longer queues and wait times, especially during the beta’s opening hours. Hypothetically, this beta could feature special events specifically designed to test what the servers can handle. This open beta will help stress test the game, but we’ve already had one open beta that presumably did the same. However, it’s not quite clear if that “Server Slam” tag is anything more than marketing. That means that this should be the closest we’ve come to experiencing the launch version of the game. More importantly, it is expected to feature some of the recently confirmed class changes and balance updates. Along with a host of bug fixes, the Server Slam beta will reportedly reflect the full version of Diablo 4‘s Legendary item drop rate. There are actually a few new things in this trial, though. Of course, that item won’t really be useful until you’re able to unlock mounts in the final game. You can also earn the Cry of Ashava Mount Trophy by defeating Ashava with a Level 20 character. That means that those who reach Level 20 with at least one character can still unlock the Initial Casualty and Early Voyager titles as well as the Beta Wolf Pack cosmetic. The good news is that you will be able still be able to earn all of the rewards featured in the previous betas. Even worse, your progress from previous betas will not carry over to the Server Slam, and your Server Slam progress won’t carry over to the final game. However, you will only be able to level those characters up to Level 25 during the Server Slam period. Just as before, Diablo 4‘s Server Slam will allow players to choose between all five of the game’s classes.
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